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R2D2 — distributed recurrent DQN.

hard

Answer

  • Kapturowski et al. 2019: recurrent Q-network (LSTM) for partial observability + prioritized replay with sequence-based sampling + distributed actor-learner + burn-in prefix (feed part of sequence with old hidden state before computing loss).
  • Combines R (recurrence) + D (distributed) + D (double / dueling).
  • Foundational for hard-memory Atari + Agent57.
Check yourself — multiple choice
  • Same as DQN
  • Recurrent Q (LSTM) + sequence-based prioritized replay + distributed actor-learner + burn-in prefix (initial hidden state); foundation of hard-memory Atari + Agent57
  • Random
  • Not real

R2D2: recurrent + distributed + prioritized DQN with sequence-based sampling.

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